With the models finalized during the last semester, the focus of this semester in general, and this sprint in particular, was on texturing the existing models. In this spirit, I have gone ahead and textured nearly all the models in the back corner laboratory consistently with our established art style. This can all be seen in the video.
Subscribe to:
Post Comments (Atom)
Personal Portfolio Development - Project 3, "Week" 4
Okay, so, it really hasn't been a week. My Ventures project didn't need any more props or environment assets from me, so I wound u...

-
During round three of Rapid Prototype Production, I worked as a 3D artist on the game "Tree of Life." This game's focus was ...
-
Okay, so, it really hasn't been a week. My Ventures project didn't need any more props or environment assets from me, so I wound u...
-
Here are the various tasks I needed to complete for this homework. First, here's an image of the crane, featuring the hierarchy in Maya...
No comments:
Post a Comment