Here's what I created for the third homework for common art. As you can see, I've taken the provided image of a little space-suited alien, and given him some dimensionality using the techniques demonstrated in the video. Shortly into my experimenting with the techniques, I realized I had a bit of a hard time making my shading as smooth and realistic as the professor's. I decided to lean into it a bit, going intentionally for a little rougher style, almost reminiscent of painting, or maybe charcoal drawing. In any case, here's what the end result wound up as:
Subscribe to:
Post Comments (Atom)
Personal Portfolio Development - Project 3, "Week" 4
Okay, so, it really hasn't been a week. My Ventures project didn't need any more props or environment assets from me, so I wound u...

-
During round three of Rapid Prototype Production, I worked as a 3D artist on the game "Tree of Life." This game's focus was ...
-
Okay, so, it really hasn't been a week. My Ventures project didn't need any more props or environment assets from me, so I wound u...
-
Here are the various tasks I needed to complete for this homework. First, here's an image of the crane, featuring the hierarchy in Maya...
No comments:
Post a Comment