Monday, September 20, 2021

3D Art Homework #4 - Blueprints and Sequencer Rendering in UE5

 This week, we were required to take the abstract scene we created last week, animate it in UE5, and render out some video of it in action using a camera sequence.  So, that's what I did.  Here is the result of that: 


https://www.youtube.com/watch?v=Gp9X0vJuc8c

We were also required to take pictures of the various blueprints we created as we followed along with the instructional video, so here are those, too.

Rotating Movement:

Add Local Rotation:

Add starting Location, Rotation, and Scale using the Construction Script:

Random Values using Random Float in Range:

Material Array and Material Index:

Complex Hierarchies/Set World Transform:

Timeline with Lerp Node:


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