Moving onwards from the last check in, I've moved the knife project further. I created a game resolution mesh for the knife, gave it some UVs, and took it into Substance Painter to get a mesh bake from the high-resolution ZBrush sculpt from last week. Here's how all that turned out:
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Personal Portfolio Development - Project 3, "Week" 4
Okay, so, it really hasn't been a week. My Ventures project didn't need any more props or environment assets from me, so I wound u...
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Here's what I created for the third homework for common art. As you can see, I've taken the provided image of a little space-suite...
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With the models finalized during the last semester, the focus of this semester in general, and this sprint in particular, was on texturing ...
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Okay, so, it really hasn't been a week. My Ventures project didn't need any more props or environment assets from me, so I wound u...
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