This week, I was tasked to finish up the chest model I've been working on - namely, texturing it up in substance painter, and then pushing it into UE5 to present it all professional-like. I also went back and fixed a few of the issues that were making my chest look kind of bad at the last checkpoint, too. Here are the results of my efforts.
And here is the video that was rendered out from the engine:
https://www.youtube.com/watch?v=kgkaQBE9aYA
No comments:
Post a Comment