Following up from last week, this time around, we were tasked with finishing up our high resolution sculpts of the creature. So, I went ahead and brought my Yithian sculpt to the next level, giving it the bumpy, wrinkly, organic texture it needed to really bring it to life. Here are the results of that.
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Personal Portfolio Development - Project 3, "Week" 4
Okay, so, it really hasn't been a week. My Ventures project didn't need any more props or environment assets from me, so I wound u...
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKLUPuASTT5RTp0_iheiY1rO-oNOaVlfieERdo5SO8wxsY3hxR05sOygdPgTH07tWp68he-dDdGWF5jVSDRMnZ-dghHie3rqk4CH43X6vt80XxtYdNHbxF0PTBgVVJ7mytu9RuLoBvQigPtIatuMTLnhbtNXxU-bJhZsFWzXOFwZP1TiKfWDotMAMZNA/w649-h366/Kitchen_Presentation_15.png)
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Here is the finalized version of all of the things I created for the blade project:
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Here's what I created for the third homework for common art. As you can see, I've taken the provided image of a little space-suite...
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Here is a video of me reviewing the new things I added to the experience as of the end of Sprint II. Overall, 9 new passes on the proxy mo...
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