Following up from last week, this time around, we were tasked with finishing up our high resolution sculpts of the creature. So, I went ahead and brought my Yithian sculpt to the next level, giving it the bumpy, wrinkly, organic texture it needed to really bring it to life. Here are the results of that.
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Personal Portfolio Development - Project 3, "Week" 4
Okay, so, it really hasn't been a week. My Ventures project didn't need any more props or environment assets from me, so I wound u...
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Here's what I created for the third homework for common art. As you can see, I've taken the provided image of a little space-suite...
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With the models finalized during the last semester, the focus of this semester in general, and this sprint in particular, was on texturing ...
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This is the final render for my very first project in 3D Art 1, the basic shapes. It was, admittedly, a bit of a rocky start - the initia...
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