This time around, I was tasked with creating a game resolution mesh for the nerf gun, creating UVs for said game resolution mesh, and then doing an initial bake in Substance painter with the High Resolution mesh from last week (which was slightly modified in accordance with the criticisms). Here are the fruits of this week's labor:
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Personal Portfolio Development - Project 3, "Week" 4
Okay, so, it really hasn't been a week. My Ventures project didn't need any more props or environment assets from me, so I wound u...
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Here's what I created for the third homework for common art. As you can see, I've taken the provided image of a little space-suite...
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With the models finalized during the last semester, the focus of this semester in general, and this sprint in particular, was on texturing ...
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This is the final render for my very first project in 3D Art 1, the basic shapes. It was, admittedly, a bit of a rocky start - the initia...
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