This time around, I was tasked with creating a game resolution mesh for the nerf gun, creating UVs for said game resolution mesh, and then doing an initial bake in Substance painter with the High Resolution mesh from last week (which was slightly modified in accordance with the criticisms). Here are the fruits of this week's labor:
Subscribe to:
Post Comments (Atom)
Personal Portfolio Development - Project 3, "Week" 4
Okay, so, it really hasn't been a week. My Ventures project didn't need any more props or environment assets from me, so I wound u...
-
Okay, so, it really hasn't been a week. My Ventures project didn't need any more props or environment assets from me, so I wound u...
-
Here we are at the penultimate week of my final major project for my final semester here at FIEA. The end is quickly approaching, and, des...
-
Again, I'm posting a little later than I'd like, on account of still recovering from the ways that the hurricane disrupted my work ...
No comments:
Post a Comment