Here we have the next stage of the Nerf Gun I began work on last week. This time, I've elevated the High Resolution model to a greater level, cleaning up some of the problems that were pointed out last week (I used the fencing techniques all over the model to create much cleaner geometry, particularly on the outside edges and raised details), and then brought it into ZBrush for some more detail, particularly the logos. Here are those results now:
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Personal Portfolio Development - Project 3, "Week" 4
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