This sprint, I simply started working on the new versions of the proxy models. They didn't really have much to do with the "beginning, middle, end" theme of the week, but I just resolved to plug away at all the models I needed to do. This week, I created improved proxy models for all five of the lab assets - the capsule machine, the machine, the scale, the computer terminal, and the lab fence. The initial models are done, but I haven't seen to the UVs or textures yet. The capsule machine and computer terminal wound up a bit outside of the poly budget, and need to have lower-res versions created for a normal map in substance painter. Still, progress is progress, and here's what I got done:
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Personal Portfolio Development - Project 3, "Week" 4
Okay, so, it really hasn't been a week. My Ventures project didn't need any more props or environment assets from me, so I wound u...
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Here's what I created for the third homework for common art. As you can see, I've taken the provided image of a little space-suite...
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With the models finalized during the last semester, the focus of this semester in general, and this sprint in particular, was on texturing ...
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This is the final render for my very first project in 3D Art 1, the basic shapes. It was, admittedly, a bit of a rocky start - the initia...
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