Monday, October 25, 2021

3D Art HW#7 - Blocked Out Environment

 This week, we began the first steps of the project that we're going to be spending the rest of the semester on - a virtual reality environment created in the Unreal Engine.  This week, we had to block things out with simple proxy versions of our future models - some grass, some rocks, a landscape, and a big central element.  I chose to create a scene featuring a big nordic runstone in the center.  The interesting details will come in later once I get to do secondary details on it.









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