This week, we began the first steps of the project that we're going to be spending the rest of the semester on - a virtual reality environment created in the Unreal Engine. This week, we had to block things out with simple proxy versions of our future models - some grass, some rocks, a landscape, and a big central element. I chose to create a scene featuring a big nordic runstone in the center. The interesting details will come in later once I get to do secondary details on it.
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Personal Portfolio Development - Project 3, "Week" 4
Okay, so, it really hasn't been a week. My Ventures project didn't need any more props or environment assets from me, so I wound u...
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Here's what I created for the third homework for common art. As you can see, I've taken the provided image of a little space-suite...
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With the models finalized during the last semester, the focus of this semester in general, and this sprint in particular, was on texturing ...
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This is the final render for my very first project in 3D Art 1, the basic shapes. It was, admittedly, a bit of a rocky start - the initia...
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